Godot 4.5 - Mouse-less Editor Navigation

I’d been struggling to use Godot from my laptop as I tend to not have access to a mouse. The default editor navigation (especially in 3D) is dependent on having a mouse, specifically one with a middle button.

Today I discovered there’s a whole editor preset specifically for my use case - “Navigation Scheme : Tablet/Trackpad”.

Editor>Editor Settings | Editors>Navigation Scheme>Tablet/Trackpad

Screenshot of Godot Editor settings for Navigation Schema "Tablet/Trackpad"

Here are the official docs:

Tablet/Trackpad: Alt to orbit. Shift to pan. Ctrl to zoom. Enables 3-button mouse emulation mode.

I then found this forum post telling me about “Toggle Freelook”, which enables “freelook mode”, a first-person camera view where you can move around your scene using WASD + EQ keys!

Absolute game changer for my quick draft/sketch workflow.